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🛎 ([personal profile] guestservices) wrote2022-04-26 01:31 pm
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




★
FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!

★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!


1, 2, 3


★
SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.




★
OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2




ercnerd: (42)

(aki voice) hand in unlovable fland 🫂

[personal profile] ercnerd 2022-06-13 02:55 am (UTC)(link)
[Sieghart shoves the lid off and sits upright with a cough. What a frightful experience that was. He can't say that he didn't deserve it after everything he did, but knowing does little to uplift his weary mind. Of course he'd fall twenty feet and wake up six feet under.

Before the iron gate that separates him from the entrance, he sighs. Then he shakes his head and steps forth. The gate swings open, and he enters the mansion.

This place definitely belongs to the dead. He wanders the parlor and gravitates to the table with the phone, whose receiver he raises to his right ear. Nothing. He switches to his left ear. Nothing. The receiver returns to its proper place with a click. So he isn't still deaf in his right ear after that fountain pen fiasco; good to know.
]
illomened: (caught)

our two man w1 trial reaction thread

[personal profile] illomened 2022-06-18 07:34 pm (UTC)(link)
[The absolute hilarity. Anyway he's been working on and off on a few things to keep his hands busy and his mind occupied today! Making flower arrangements, cooking, playing fetch with Saizo, more cooking... Of course, he drifts through the parlor often enough to keep tabs on things, including watching Virgo acting weird as hell with some amount of worry.

But when he comes back again and Cloud is just THERE:]


—Oh! Oh?! He's alive! ...That hole is a little concerning! But he's alive!?

[A ZOMBIE. He appears genuinely glad to potentially count Cloud out of the people they have to greet, though...]
stillnot: (pic#14415543)

a clementine arrives??

[personal profile] stillnot 2022-06-19 08:56 pm (UTC)(link)
[ uhhh well that death didn't take, i guess. clementine heaves her way out of the casket with a good amount of button mashing. and then she is just kind of. wandering around. gotta scout the area!

... and she is stopping in front of the don't open dead inside door that to her reads correctly with no questions because it is literally from her canon.

UHHHHHHHHHHHHHHHHHHHHHHHHHHH HELLO ]
illomened: (peek)

w2 weekend stuff!

[personal profile] illomened 2022-06-25 09:18 pm (UTC)(link)
[a tl for all our gawking at whoever tf about to join us in pig hell]
sageguidance: (pic#15711741)

w2; sunday

[personal profile] sageguidance 2022-06-26 10:11 pm (UTC)(link)
[ It takes him a moment through the shock, but getting out of the casket is easy enough. Getting out is a simple endeavor. And making it to the iron gates is hardly a problem.

But right then and there, as realization dawns upon him, Alphinaud stops moving forward, instead leaning back against the iron gate. There's a tremble in his shoulders, both hands pressed against his face.

Sometimes a guy needs a moment. ]
frostythehitman: (i'm a dumbass in pain)

w2, sunday

[personal profile] frostythehitman 2022-06-26 11:06 pm (UTC)(link)
[ Well.

As soon as Bucky crawls out of his grave and gets a hold of his bearings, his expression will turn from curious...to furious.

He clenches a fist and with a roar, unleashes the strongest punch he can right into his own headstone. It, of course, does nothing and accomplishes nothing. So Bucky sags, fist still up against the headstone, and covers his face with his other hand. ]
frostythehitman: (mmmMMMNNRGHGHGH)

w3, thursday

[personal profile] frostythehitman 2022-06-30 08:28 pm (UTC)(link)
[ squinting at the note in the lobby... ]

What the--who wrote this? I am not the stinkiest person here!
Edited 2022-06-30 20:30 (UTC)
frostythehitman: (but no one laughs when they get there)

W3 TRIALWATCH

[personal profile] frostythehitman 2022-07-02 06:41 pm (UTC)(link)
[ well something might as well start this, why not this

Wherever we are trialwatching, Bucky has set up his big ol' whiskeybowl on a table nearby, except now it is full of wine. refreshmence. ]


Heh. Emmy.
dms: ():)

w3, sunday

[personal profile] dms 2022-07-03 08:50 pm (UTC)(link)
[ rising from a grave is not something this actor vibes with. as soon as he's free, he makes a beeline for the mansion to get as far away from it as he can, numbly taking everything in until he makes it to the mansion's second floor.

when he sees kumon's picture, he steps away until his back hits the wall, and slides to the floor, pressing the heels of his hands against his eyes.

he should really do this inside but damb, sometimes you just have too many feelings. ]
highestheim: (pic#15744998)

w3, sunday

[personal profile] highestheim 2022-07-03 09:30 pm (UTC)(link)
[ hope's grave is already empty.

a closer inspection will find him either in the library or at the typewriter in his room, just past the portrait of the valkyrie-like woman on the door. he's already hard at work, it seems, scribbling furiously onto loose pieces of paper without any seeming regard for his surroundings. there's no rest to be had for a scientist in times like these!

occasionally, especially as he finds himself deep in one of the countless tomes the library has to offer—and even as he writes with a free hand, too— he reaches into one of his pockets to pull out his knife, now clean of his own blood, flicking it open and closed like the repetitive motion is the only thing keeping him grounded. ]
decaptych: ([105])

WK3 - SUNDAY.

[personal profile] decaptych 2022-07-03 11:06 pm (UTC)(link)
[ You really had to make him crawl out of a grave, which means even in death, he can't escape this hotel slamming every single goddamn trauma button he has. You know I memshared that to at least two people?

Anyway, the coffin lid moves, and an expectedly large body rises out of it.

He doesn't say anything though, just chills in said coffin. What up.

Alternatively, you can find him post-revival just kind of hanging out awkwardly somewhere if we don't wanna just talk in his dumb new grave. Like, legitimately, he himself doesn't seem awkward at all, but the vibes are Off.
]
sageguidance: (pic#15664990)

A NORMAL, AVERAGE SUNDAY.... 1/3

[personal profile] sageguidance 2022-07-03 11:28 pm (UTC)(link)
[ As the evening draws near, hopefully the newly dead are all nicely settled in, yes? Good, good. Should anyone happen to be near the graves, then, you might notice an unusual disturbance.

The lid to Sieghart's coffin shuffles a little, and behind it are some muffled, yet panicked voices. But before you know it, the lid is kicked opened, and the first person to come scrambling out of it is none other than Alphinaud. ]


S—someone, please! Assist them back inside! We will need spare sheets!

[ Though he climbs out and seems to be mostly okay, it's pretty obvious Alphinaud went through the wringer himself. His usual attire is... very torn open, and very, very bloody, mostly around the front and back of his torso, exposing what were probably once large, gaping wounds that somehow seem to be mostly healed? Healed, but quite scarred. The area around his right eye also seems to be heavily scarred over, as well. But it's fine, it's fine. Ignore how he winces when moving about. ]
cuedoves: (And a tiny waist)

[personal profile] cuedoves 2022-07-04 04:09 am (UTC)(link)
[ so zuko's going to be just. in the coffin for a good long while, because it turns out getting burned to death when you already have fire baggage is just a tidge traumatizing!! you may hear him making noises of distress or some such from inside the grave ]

[ alternatively, if you don't wanna deal with that shit, you can find him wandering the grounds, looking at the bumpercars dubiously, in the kitchen, or library ]


So this is the.... dead place..... I expected monsters or something.
ercnerd: (47)

Week 4: Monday - MEETING

[personal profile] ercnerd 2022-07-05 01:39 am (UTC)(link)
[Whether or not imitation corpses are still scattered across the mansion, one shouldn't skip a meal. Come dinnertime, Sieghart takes his seat between Souji and a vacancy before clearing his throat.]

Let's talk about dreams, shall we?

The week I was possessed, I had recurring nightmares of three particular guests until the night I took Flayn's life. I couldn't say anything then; however, those three people were always in anguish when I closed my eyes. I don't know whether the nature of the dreams is the same for everyone, but it sounds like those taken by the shadow are subjected to them.

[He pauses there, seemingly waiting for someone else to pick up the slack . . . ]

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