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🛎 ([personal profile] guestservices) wrote2022-04-26 01:31 pm
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




★
FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!

★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!


1, 2, 3


★
SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.




★
OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2




stillnot: (pic#14286767)

[personal profile] stillnot 2022-07-05 02:28 am (UTC)(link)
Mikazuki knows about flower meanings, actually. We talked about it pretty early on.

Wish I'd learned more from him before... [ well. ]
dms: (full of love)

[personal profile] dms 2022-07-05 02:31 am (UTC)(link)
Oh! If he knows, then I might be able to help from our side! I've done a little research into flower language before, for some of my paintings!
stillnot: (pic#14429246)

[personal profile] stillnot 2022-07-05 02:32 am (UTC)(link)
[ she smiles! ]

That's great. We should try it.
dms: (bloomed)

[personal profile] dms 2022-07-05 02:40 am (UTC)(link)
Then we'd just need to figure out what kind of message we want to send! Flowers can't say everything we might want - like, I don't think there's a flower for "possessed by shadows" or anything like that.

But we could probs get close if we have something in mind, and Mikka's really smart, too, so I don't think it has to be totally obvious.
stillnot: (pic#14286832)

[personal profile] stillnot 2022-07-05 02:42 am (UTC)(link)
So... What message do we want to try and send?
dms: (thinky thoughts)

[personal profile] dms 2022-07-05 02:57 am (UTC)(link)
I'm not sure yet... Tsururun knows about the recording now, and there's not really a way to tell them to stop taking tickets... So maybe something about SouSou's dream instead?

Though I'm not sure if there's a way to convey something like hunger or the sounds he heard.
stillnot: (pic#14415554)

[personal profile] stillnot 2022-07-05 03:00 am (UTC)(link)
Maybe something that's like... Wanting?

[ ... ]

Wait, those are probably all romantic, huh?
dms: (ehehe)

[personal profile] dms 2022-07-05 03:06 am (UTC)(link)
Things like "wanting" or "longing" are def a thing in flower language! And yeah, usually it's romantic, but I doubt Mikka will take it that way? Especially if we find a combo that doesn't play into the romance aspect.
stillnot: (pic#14286768)

[personal profile] stillnot 2022-07-05 03:09 am (UTC)(link)
Then we should try that.
frostythehitman: (what the fuck is this now)

[personal profile] frostythehitman 2022-07-05 02:40 am (UTC)(link)
...huh. Alright, that might just work, then. Kind of.

Not sure how complex of a message you can get across with just flowers, though.
dms: (journey of blooming)

[personal profile] dms 2022-07-05 02:45 am (UTC)(link)
I mean, it depends on the message. It's def not a one for one, word for word kind of thing? But more like concepts, and if you put the right ones together, we could still get the meaning across.

...Probably. There are still limitations, but we can do our best once we have an idea of what we want to say.