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🛎 ([personal profile] guestservices) wrote2022-04-26 01:31 pm
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!

★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!


1, 2, 3


SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.




OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2




ercnerd: (10)

[personal profile] ercnerd 2022-06-14 05:44 pm (UTC)(link)
[Wow, he was almost expecting laughter.

He coughs and coughs until he's bent over himself hacking and wheezing. Then, finally, something lodges free. His head snaps up from the bizarre sensation, a hand reaching up to his neck, before he pukes up a small orange, flame-colored flower in the direction of Virgo, who is unfortunately not looking.
]
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 03:21 am (UTC)(link)
[He stares at the floor where Virgo has stepped as he's turned around, gobsmacked by what he saw. At least his voice has returned to normal (for now).]

Is . . . is that a flower? Did I cough up a flower?
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 03:33 am (UTC)(link)
[?]

W-wait . . .

[??]

I haven't been sick in centuries. I can't be sick now. Move your foot and let me see.
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 03:42 am (UTC)(link)
I'm not coughing anymore!

[He coughs. Damn.]
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 03:47 am (UTC)(link)
[He clears his throat as he brings a hand up to his mouth.]

I'm telling you: I'm not sick!
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 03:59 am (UTC)(link)
[Down the hall, they go . . . ]

Wait, what about my question? Are we supposed to just wait the entire time?
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 04:05 am (UTC)(link)
Can't we at least correspond with the others?
ercnerd: (04)

[personal profile] ercnerd 2022-06-15 04:39 am (UTC)(link)
[They have to type. He hopes Aikawa never dies.]

I don't need them to write back. I just need them to know where I wound up.

[As for Flayn . . . His chest tightens as his airway convulses around blooming flowers, but a push from Virgo clears his head for a moment.]
ercnerd: (20)

[personal profile] ercnerd 2022-06-15 05:34 am (UTC)(link)
[That's fair.]

Are you really that obtuse? [He says this casually without bite as he stops dragging his feet.] Sometimes knowing is enough. Do you like it when someone keeps you out of the loop?
ercnerd: (11)

[personal profile] ercnerd 2022-06-15 05:53 am (UTC)(link)
[He stares at the door.]

. . . Thanks.

[Goodbye, Virgo.]