[Regardless of whatever Tsuru, Molly, Claude, and Marie were doing earlier, they will find themselves elsewhere. The events of the hotel will seem distant, still real enough that they remember the people they met and the things that happened—but now, they are safe.
For Tsuru:
He will dream of a dance. It was a while ago, wasn't it? Lune—Mikazuki, his beloved—wandering to Tsuru's champagne tower, so fond and so dear. Once the two of them get bored of the drinks, they find an empty spot. Tsuru waits to see what Mikazuki's next move will be.
Neither of them quite understands the ways of humans, but they mimic them anyway, in this gesture of romance. It's not the grandest dance or the most impressive—in fact, quite the opposite, when they end up collapsing—but their hearts are light as they enjoy themselves nevertheless. It's their dance, and that's what matters.
"I'll give you the biggest surprise you'll ever have. So just wait for it, I won't disappoint you."
"I have grown accustomed to waiting. I am sure that this will be a surprise worth waiting for."
When Tsuru wakes up, he's in the Citadel. The faces there are many and familiar, as his friends, family, comrades go about their day. It's home.
For Molly:
He will dream of a tattoo. Harrow tells him what she wants: the jawless skull, the sigil of the Ninth House. He couches her on how to do a blunt, while he's at it. Like an occasionally frustrating younger sibling, she is.
As Molly focuses on his work, the two of them talk. Trivial, mundane matters. About Harrow's love life. About morality, and respect for life. His and Harrow's beliefs don't always align, but perhaps that balance is important.
"I think the point is to enjoy the things you can while you can."
When Molly wakes up, he's in Hupperdook. He and the other Nein are out partying, happy to be with friends, or with strangers they may never meet again—but isn't that fine as long as they can enjoy the present? These memories now mean as much as the future. No matter what happens from here, right now is a time of warmth.
For Claude:
He will dream of wishes. He talks with Annie about where they'll go after this, now that all is said and done. She asks Claude what he wants, and he admits the truth: that he wants to stop fighting. That he's tired of war. That he wants to travel, to enjoy peace, to do things that grant him simple happiness.
Annie then shocks him with what she says next. She tells him that she'll use her wish for him, so that he can finally have everything he wants. The kindness is so shocking, Claude doesn't know how to handle it.
"You must have something you want for yourself?"
"... I'd rather give you a chance at having a life. A proper, happy one. That'll make me happy, too."
"I... I don't know how I could ever repay that."
When Claude wakes up, he's in the Leicester Alliance. It's the land he's made a home for himself in; a land he has obligations to. Not all of it is great, and it's far from perfect, but he must protect it to the end.
For Marie:
She will dream of love. It's something that was denied to a part of her (Wicked) for so long. Unlike Wicked, however, Marie won't shy away from people's kindness, affection. Crow offers to take her to the carnival, and she's delighted to accept.
The two of them play carnival games, so peaceful and so normal and so precious because of those things. Of course, the booths are rigged, but that doesn't stop either of them. Marie hops to grab a prize, asking Crow which he wants.
He picks the duck, which Marie holds up. She asks a question, pretending to be the duck, but maybe—as her cheeks grow warm—she really means herself.
"Will you take care of me, Crow-san?"
When Marie wakes up, she's in Redo. In this world, she's able to live the life she never had (the life Wicked never had). It may be a lie, but in a way, it's the first real home she's ever had.
Peace always comes to an end, though. Their happiness is interrupted by flashes of lights, of the people in the distance crying in distress. Each of them—Tsuru, Molly, Claude, Marie, in their respective locations—runs in the opposite direction, with the people around them, in an attempt to flee from the disaster that befalls this place.
They succeed, just barely, and alone. As they look back, they'll see not the place they've come to care about, but an expansive labyrinth that stands in its place. They'll know, intuitively, that everything—everyone else—has been swallowed up by this labyrinth, and should it remain, then everything caught within will perish.
They have to protect them—the things important to them. That, they understand well. And so, it's time to go.]
[IT'S COACHES HER I'M SORRY ALLI IT'S TOO LATE FOR ME TO EDIT
Using 《Magic》, you dive into the labyrinth at a designated spot. You know what your objective is.
In order to dispel the labyrinth and save everyone who was swallowed within—whether it be your friends and family, or countless innocent lives—you must defeat the 《Bosses》 at the end of the labyrinth. Furthermore, you must do so within the time limit, or else you too will be swallowed up by the labyrinth. Once the labyrinth becomes permanent at the end of the time limit, everything within its grasp will disappear/die for good.
Molly and Marie will find that they're not alone—they have each other! You can fit so many identity issues into this pair. Anyway, that's not important. The point is, it's probably safe to assume they have the same objective of clearing this labyrinth and saving everyone, but the Powers That Be take no responsibility if one of them suddenly feels like stabbing each other. Labyrinths can be dangerous business, after all; sometimes, you've got people fighting for the loot that can be found within.
But, like, these two are probably on the same side.
On the bright side, neither of them is defenceless! They each come equipped with more 《Magic》.
- 《Escape》— this will allow them to (individually) escape from the labyrinth. Note, however, that they will not be able to re-infiltrate the labyrinth if they escape, so this should only be used if they're either about to die or if they're about to reach the time limit and don't think they'll be able to defeat the bosses in time. Of course, if they Escape and no one ends up defeating the bosses, then... well. Sometimes, you have to put your own life first!
- 《Elemental/Weapon》— this will allow them to summon either a minor elemental spell or a weapon of their choice. (Note that this may be their game weapon, as they have nothing on their person right now. Dang.) To clarify, it must be one or the other—so if you pick Elemental Spell, you can't have the Weapon, and vice versa—though if you wanted to combine the two, the Powers That Be are fine with that. This is flexible, since it's to ensure your character has a fighting chance; just note that it should be nothing OP.
- 《???》 — if you happen to have obtained any room service powers or notable items from the gift shop, you may assume those are also loaded as powers you may use here (it will count as an official usage).
Got all that? Once Molly and Marie are ready, they'll see a corridor before them. It looks a bit like a school hallway, if schools had bones embedded into their walls.]
[ Jan really picked the two people with identity issues and was like go out there and have fun, kids!
But she’s seemingly both bewildered and notably calm — a world twisting into something much sinister isn’t very much of a surprise. But she can say with confidence that her last time inside a labyrinth wasn’t a good one, so…
She’ll turn to Molly, blinking twice. ]
… Do you think the wall hand trick will work here?
[Using 《Magic》, you dive into the labyrinth at a designated spot. You know what your objective is.
In order to dispel the labyrinth and save everyone who was swallowed within—whether it be your friends and family, or countless innocent lives—you must defeat the 《Bosses》 at the end of the labyrinth. Furthermore, you must do so within the time limit, or else you too will be swallowed up by the labyrinth. Once the labyrinth becomes permanent at the end of the time limit, everything within its grasp will disappear/die for good.
Tsuru and Claude will find that they're not alone—they have each other! Good thing they are so used to each other's company by now, maybe. It's probably safe to assume they have the same objective of clearing this labyrinth and saving everyone, but the Powers That Be take no responsibility if one of them suddenly feels like stabbing each other. Labyrinths can be dangerous business, after all; sometimes, you've got people fighting for the loot that can be found within.
But, like, these two are probably on the same side.
On the bright side, neither of them is defenceless! They each come equipped with more 《Magic》.
- 《Escape》— this will allow them to (individually) escape from the labyrinth. Note, however, that they will not be able to re-infiltrate the labyrinth if they escape, so this should only be used if they're either about to die or if they're about to reach the time limit and don't think they'll be able to defeat the bosses in time. Of course, if they Escape and no one ends up defeating the bosses, then... well. Sometimes, you have to put your own life first!
- 《Elemental/Weapon》— this will allow them to summon either a minor elemental spell or a weapon of their choice. (Note that this may be their game weapon, as they have nothing on their person right now. Dang.) To clarify, it must be one or the other—so if you pick Elemental Spell, you can't have the Weapon, and vice versa—though if you wanted to combine the two, the Powers That Be are fine with that. This is flexible, since it's to ensure your character has a fighting chance; just note that it should be nothing OP.
- 《???》 — if you happen to have obtained any room service powers or notable items from the gift shop, you may assume those are also loaded as powers you may use here (it will count as an official usage).
Got all that? Once Tsuru and Claude are ready, they'll see a path before them. It looks a bit like a a modern European city street, with flowering cherry blossom trees.]
the first thing he does is reach for his sword, and-- of course it's not there. he lets his hand fall back to his side, and he turns to look at claude. ]
Well! Shall we go then?
[ there's no point in dawdling, if there's a time limit. the location doesn't appear familiar to him, but the trees at least are. ]
Claude and Tsuru enter a courtyard, lined with four walls. One entrance/exit is the one they just came from, there's one across from them that seems to lead into a school corridor lined with bones, and then another entrance/exit leads into darkness.
In the courtyard itself, there is Loot. Next to the loot, however, Marie has tackled a bleeding Maya to the ground. When Claude and Tsuru enter, her eyes flicker to Claude, frightened.
Not far from them, Molly has run Four through with his sword. Coughing up blood, she turns her head to look at Tsuru, her (not sliced off) hand weakly reaching out for him—before she slumps forward, dead on Molly's blade.
[ It's a good thing that Jan pity gave us the oodachi, because while he doesn't want to kill Marie, he reacts on instinct at seeing Maya on the ground, running forward and swinging the (sheathed) sword at Marie like a baseball bat (12).
He's aiming at her chest, with the intention of knocking Marie back on her butt and off of Maya. ]
[The labyrinth has disappeared, and everyone has been saved. Harrow, Annie, Crow, and Mikazuki are gone now, but—well, sometimes sacrifices must be paid to protect the world. No one mentions them anymore, as though their lives were insignificant in the grand scheme of things.
And so, the world moves on.
Claude, Tsuru, and the M&Ms are all taken to the hospital, where their wounds are treated and bandaged. (No promises these will remain once they're out of the CYOA, but at least you're not bleeding out anymore.) The hospital staff treat them with nothing but respect. You're heroes! Hurray! Potential trauma? What potential trauma?
(However, they will not permit you to eat anything but hospital food. Fortunately, they will have the memory/impression that their not-dead friends who visited snuck in better food from time to time.)
You don't have much time to rest, though. You never know when another labyrinth might appear, threatening the peace, and so you need to prepare.
And so, after an indeterminate amount of days have passed, here you are, shopping. Did you remember to bring your Loot? Apparently, that's the currency being exchanged right now. But once they enter the store, the shopkeeper welcomes them and looks at their Loot.]
What can I do for you? My stock's a little limited today. Sorry!
[In fact, this store has precisely two things for sale: -
- Four healing spells, one per person. These can only be used in a labyrinth, but will allow you to heal one minor/moderate injury in case any of you feel like you're DYING right now.
Wow. Much variety.]
I'd recommend the set of necklaces if you're short on supplies. They're good stuff! But if you have enough Loot, you're free to buy everything.
[Good thing (?) you murdered a girl while in the labyrinth.]
[You know the drill. Spells loaded and only dying a little from your injuries, you're ready for another labyrinth!
This time, at least, the four of them dive in together, and thus end up at the same infiltration point. They make their way through the labyrinth, possibly getting lost a few times and taking in their surroundings: a blend of a library, the Citadel (again?), a modern Earth city, a hotel. Finally, they end up at a cliff.
Below is an abyss, where they can't make out what lies below. The only way down is a steep slide—once they're on, they won't be able to stop.
Ready to go? Make sure you don't get separated from each other, now.]
[Molly drops into a library, or something akin to it. Bookshelves line the walls, as do cat-themed decorations. Everything about his surroundings screams MAGIC AND CAT NERD.
In the center stands Caleb, monsterified and, from the looks of things, already readying a spell to lobby at Molly.]
It's unfortunate that it has to come to this, my friend. But you already know why you can't be allowed to run free, ja?
[ immediately throwing himself behind a bookshelf to dodge whatever nightmare of a spell is about to be thrown his way. Probably some bullshit with fire. ]
Really not sure I should start engaging here, Mr. Caleb! You sure you don't want to just talk this out?
[Molly finds himself in a void, empty of any scenery. Again.
And in the center, standing with his arms crossed, is Caleb. No monster or body horror features this time, however—he looks as he always does in Molly's memory. When he sees Molly, he gives a casual shrug of his shoulders.
In Molly's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Caleb or not—he must stab him once more.
... But it doesn't look like he's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
[Tsuru drops into a room in the Citadel. It's a room familiar to him, as it's where he and the other swords would brief the saniwa.
... Who, as it turns out, is sitting on a cushion in the center of the room. Aruji's looking a little monsterified, as she turns her head towards Tsuru.]
Welcome back, Tsurumaru. However, I'm afraid your mission is over now.
[Tsuru finds himself in a void, empty of any scenery.
And in the center, kneeling with perfect poise, is Aruji. No monster or body horror features this time, however—she looks as she always does in Tsuru's memory. When she sees him, she offers him a soft smile.
In Tsuru's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Aruji or not—he must stab her once more.
... But it doesn't look like she's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
[ Claude isn't entirely surprised to see Manwol here, expression grim as he takes in the sight of her at the centre of the hotel that she hates so much.
She'd be so angry to know her beauty had been messed with. ]
I don't know. I think that you made it pretty clear there was no escape for me.
[Claude finds himself in a void, empty of any scenery.
And in the center, sitting as her finger taps the ground (?) in annoyance, is Manwol. No monster or body horror features this time, however—she looks as she always does in Claude's memory. When she sees him, she looks... utterly exasperated, actually.
In Claude's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Manwol or not—he must stab her once more.
... But it doesn't look like she's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
[Marie drops into a modern day apartment. It has the vibes of a Redditor bachelor. Are those two things synonymous? Anyway.
Damien is in the middle of the room, looking a little monsterified as he seems to be packing things into a suitcase. When Marie enters, however, he pauses to look at her.]
[Marie finds herself in a void, empty of any scenery. Again.
And in the center, flopped on the ground (?), is Damien. No monster or body horror features this time, however—he looks as he always does in Marie's memory. When he sees her, he sits up.
In Marie's hand is a knife: the same from the Dispel spell. She will know, intuitively, that to complete the spell—to see whether he can successfully cure Damien or not—she must stab him once more.
... But it doesn't look like he's here for a fight, so she doesn't need to do it immediately, if she wants a moment.]
[As each of them falls, they will know: the labyrinth is disappearing. Each of its masters has been cured, and thus everyone will be safe. Whether it be those who were swallowed up by the labyrinth, or those who stood guard within—this time, they've managed to protect the world without having to kill their loved ones.
Eventually, darkness gives way to light; the blackness of their surroundings turns to white, and they'll find that they're no longer alone. They're descending together now, just within reach of each other.
The whole falling thing should probably be alarming, but intuitively, they know that they'll be safe. For now, just enjoy this skyfall? You're all reunited again!]
PART 1
For Tsuru:
For Molly:
For Claude:
For Marie:
Peace always comes to an end, though. Their happiness is interrupted by flashes of lights, of the people in the distance crying in distress. Each of them—Tsuru, Molly, Claude, Marie, in their respective locations—runs in the opposite direction, with the people around them, in an attempt to flee from the disaster that befalls this place.
They succeed, just barely, and alone. As they look back, they'll see not the place they've come to care about, but an expansive labyrinth that stands in its place. They'll know, intuitively, that everything—everyone else—has been swallowed up by this labyrinth, and should it remain, then everything caught within will perish.
They have to protect them—the things important to them. That, they understand well. And so, it's time to go.]
MOLLY & MARIE
Using 《Magic》, you dive into the labyrinth at a designated spot. You know what your objective is.
Molly and Marie will find that they're not alone—they have each other! You can fit so many identity issues into this pair. Anyway, that's not important. The point is, it's probably safe to assume they have the same objective of clearing this labyrinth and saving everyone, but the Powers That Be take no responsibility if one of them suddenly feels like stabbing each other. Labyrinths can be dangerous business, after all; sometimes, you've got people fighting for the loot that can be found within.
But, like, these two are probably on the same side.
On the bright side, neither of them is defenceless! They each come equipped with more 《Magic》.
- 《Escape》— this will allow them to (individually) escape from the labyrinth. Note, however, that they will not be able to re-infiltrate the labyrinth if they escape, so this should only be used if they're either about to die or if they're about to reach the time limit and don't think they'll be able to defeat the bosses in time. Of course, if they Escape and no one ends up defeating the bosses, then... well. Sometimes, you have to put your own life first!
- 《Elemental/Weapon》— this will allow them to summon either a minor elemental spell or a weapon of their choice. (Note that this may be their game weapon, as they have nothing on their person right now. Dang.) To clarify, it must be one or the other—so if you pick Elemental Spell, you can't have the Weapon, and vice versa—though if you wanted to combine the two, the Powers That Be are fine with that. This is flexible, since it's to ensure your character has a fighting chance; just note that it should be nothing OP.
- 《???》 — if you happen to have obtained any room service powers or notable items from the gift shop, you may assume those are also loaded as powers you may use here (it will count as an official usage).
Got all that? Once Molly and Marie are ready, they'll see a corridor before them. It looks a bit like a school hallway, if schools had bones embedded into their walls.]
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But she’s seemingly both bewildered and notably calm — a world twisting into something much sinister isn’t very much of a surprise. But she can say with confidence that her last time inside a labyrinth wasn’t a good one, so…
She’ll turn to Molly, blinking twice. ]
… Do you think the wall hand trick will work here?
[ JUST
JUST CURIOUS ]
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TSURU & CLAUDE
Tsuru and Claude will find that they're not alone—they have each other! Good thing they are so used to each other's company by now, maybe. It's probably safe to assume they have the same objective of clearing this labyrinth and saving everyone, but the Powers That Be take no responsibility if one of them suddenly feels like stabbing each other. Labyrinths can be dangerous business, after all; sometimes, you've got people fighting for the loot that can be found within.
But, like, these two are probably on the same side.
On the bright side, neither of them is defenceless! They each come equipped with more 《Magic》.
- 《Escape》— this will allow them to (individually) escape from the labyrinth. Note, however, that they will not be able to re-infiltrate the labyrinth if they escape, so this should only be used if they're either about to die or if they're about to reach the time limit and don't think they'll be able to defeat the bosses in time. Of course, if they Escape and no one ends up defeating the bosses, then... well. Sometimes, you have to put your own life first!
- 《Elemental/Weapon》— this will allow them to summon either a minor elemental spell or a weapon of their choice. (Note that this may be their game weapon, as they have nothing on their person right now. Dang.) To clarify, it must be one or the other—so if you pick Elemental Spell, you can't have the Weapon, and vice versa—though if you wanted to combine the two, the Powers That Be are fine with that. This is flexible, since it's to ensure your character has a fighting chance; just note that it should be nothing OP.
- 《???》 — if you happen to have obtained any room service powers or notable items from the gift shop, you may assume those are also loaded as powers you may use here (it will count as an official usage).
Got all that? Once Tsuru and Claude are ready, they'll see a path before them. It looks a bit like a a modern European city street, with flowering cherry blossom trees.]
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the first thing he does is reach for his sword, and-- of course it's not there. he lets his hand fall back to his side, and he turns to look at claude. ]
Well! Shall we go then?
[ there's no point in dawdling, if there's a time limit. the location doesn't appear familiar to him, but the trees at least are. ]
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MEET UP
Claude and Tsuru enter a courtyard, lined with four walls. One entrance/exit is the one they just came from, there's one across from them that seems to lead into a school corridor lined with bones, and then another entrance/exit leads into darkness.
In the courtyard itself, there is Loot. Next to the loot, however, Marie has tackled a bleeding Maya to the ground. When Claude and Tsuru enter, her eyes flicker to Claude, frightened.
Not far from them, Molly has run Four through with his sword. Coughing up blood, she turns her head to look at Tsuru, her (not sliced off) hand weakly reaching out for him—before she slumps forward, dead on Molly's blade.
Anyway.]
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[ It's a good thing that Jan pity gave us the oodachi, because while he doesn't want to kill Marie, he reacts on instinct at seeing Maya on the ground, running forward and swinging the (sheathed) sword at Marie like a baseball bat (12).
He's aiming at her chest, with the intention of knocking Marie back on her butt and off of Maya. ]
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INTERLUDE
And so, the world moves on.
Claude, Tsuru, and the M&Ms are all taken to the hospital, where their wounds are treated and bandaged. (No promises these will remain once they're out of the CYOA, but at least you're not bleeding out anymore.) The hospital staff treat them with nothing but respect. You're heroes! Hurray! Potential trauma? What potential trauma?
(However, they will not permit you to eat anything but hospital food. Fortunately, they will have the memory/impression that their not-dead friends who visited snuck in better food from time to time.)
You don't have much time to rest, though. You never know when another labyrinth might appear, threatening the peace, and so you need to prepare.
And so, after an indeterminate amount of days have passed, here you are, shopping. Did you remember to bring your Loot? Apparently, that's the currency being exchanged right now. But once they enter the store, the shopkeeper welcomes them and looks at their Loot.]
What can I do for you? My stock's a little limited today. Sorry!
[In fact, this store has precisely two things for sale:
-
Wow. Much variety.]
I'd recommend the set of necklaces if you're short on supplies. They're good stuff! But if you have enough Loot, you're free to buy everything.
[Good thing (?) you murdered a girl while in the labyrinth.]
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Claude holds out the Loot, and hesitates. ]
We have enough for everything, but maybe we should save some?
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PART 2
This time, at least, the four of them dive in together, and thus end up at the same infiltration point. They make their way through the labyrinth, possibly getting lost a few times and taking in their surroundings: a blend of a library, the Citadel (again?), a modern Earth city, a hotel. Finally, they end up at a cliff.
Below is an abyss, where they can't make out what lies below. The only way down is a steep slide—once they're on, they won't be able to stop.
Ready to go? Make sure you don't get separated from each other, now.]
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I cannot believe it's another fucking labyrinth. [ Said with the rage of a child who didn't get their coloring page at Chili's.
But she's peering below at the abyss, immediately just grabbing the hand of whoever is second to this. I guess. ] Don't be fucking gross, okay?
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PART 2 - MOLLY
In the center stands Caleb, monsterified and, from the looks of things, already readying a spell to lobby at Molly.]
It's unfortunate that it has to come to this, my friend. But you already know why you can't be allowed to run free, ja?
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Really not sure I should start engaging here, Mr. Caleb! You sure you don't want to just talk this out?
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[1/2]
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PART 2.................2!
And in the center, standing with his arms crossed, is Caleb. No monster or body horror features this time, however—he looks as he always does in Molly's memory. When he sees Molly, he gives a casual shrug of his shoulders.
In Molly's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Caleb or not—he must stab him once more.
... But it doesn't look like he's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
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PART 2 - TSURU
... Who, as it turns out, is sitting on a cushion in the center of the room. Aruji's looking a little monsterified, as she turns her head towards Tsuru.]
Welcome back, Tsurumaru. However, I'm afraid your mission is over now.
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this actually pains him the most out of all of the others. he blows slightly. ]
I am sorry, Aruji, for what is about to happen.
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PART 2.................2!
And in the center, kneeling with perfect poise, is Aruji. No monster or body horror features this time, however—she looks as she always does in Tsuru's memory. When she sees him, she offers him a soft smile.
In Tsuru's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Aruji or not—he must stab her once more.
... But it doesn't look like she's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
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PART 2 - CLAUDE
Standing in the center is Manwol, looking a little monsterified, who turns to look at Claude with an unreadable expression on her face.]
... You always knew it could never last, didn't you?
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She'd be so angry to know her beauty had been messed with. ]
I don't know. I think that you made it pretty clear there was no escape for me.
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PART 2.................2!
And in the center, sitting as her finger taps the ground (?) in annoyance, is Manwol. No monster or body horror features this time, however—she looks as she always does in Claude's memory. When she sees him, she looks... utterly exasperated, actually.
In Claude's hand is a knife: the same from the Dispel spell. He will know, intuitively, that to complete the spell—to see whether he can successfully cure Manwol or not—he must stab her once more.
... But it doesn't look like she's here for a fight, so he doesn't need to do it immediately, if he wants a moment.]
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PART 2 - MARIE
Damien is in the middle of the room, looking a little monsterified as he seems to be packing things into a suitcase. When Marie enters, however, he pauses to look at her.]
Looks like there's no place for either of us.
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Selfishly she wants to take this moment in, but there's the presence of a suitcase and she almost feels afraid. ]
The hell does that mean?
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1/2
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PART 2.................2!
And in the center, flopped on the ground (?), is Damien. No monster or body horror features this time, however—he looks as he always does in Marie's memory. When he sees her, he sits up.
In Marie's hand is a knife: the same from the Dispel spell. She will know, intuitively, that to complete the spell—to see whether he can successfully cure Damien or not—she must stab him once more.
... But it doesn't look like he's here for a fight, so she doesn't need to do it immediately, if she wants a moment.]
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FINALE
Eventually, darkness gives way to light; the blackness of their surroundings turns to white, and they'll find that they're no longer alone. They're descending together now, just within reach of each other.
The whole falling thing should probably be alarming, but intuitively, they know that they'll be safe. For now, just enjoy this skyfall? You're all reunited again!]
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He looks over when he notices that they're together again, and grins a little. ]
Glad to see we all made it.
[ And because this is the trend of this CYOA, he will reach out to grab one of their hands. ]
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EXCURSION COMPLETE.