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guestservices) wrote2022-04-26 01:31 pm
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GRAVEYARD.





GRAVEYARD
Dearly beloved, we are gathered here today...
...to be super dead. No, did you think you were getting a funeral? Sorry.
When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.
The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?

★FIRST FLOOR.
★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!
★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.
Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!
★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!
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★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.
Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!
★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!
1, 2, 3
★SECOND FLOOR.
★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival.
★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF
It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.
★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.
★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF
It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.
★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.
★OUTDOORS.
★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.
★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.
1, 2
★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.
1, 2
w4 weds breakfast partyartyarty
In the meanwhile, the record players are set up under the portraits, blasting the daily shenanigans of the living for the popcorning delight of the dearly departed. There are also... several sheets of paper on the table? And colorful inks which smell floral. Ye olde tricks, grinding dried flower petals into oil to make inks! Organic Artistry™. Some of the papers are blank, while others have writing already on them.]
I've heard from a reliable source that we should contribute our own charts to the chart pile that appears to be forming. Perhaps we can even send them to the living once we're done, considering they'll likely find their mailroom soon... [HE HOPES.]
Or! If you'd like to soundly defeat any or all of our darling staff in a battle of words, you could write a poem! A haiku, if you can - quite simple things, just three lines; five syllables and then seven and then five again. It'd be better still if you could deliver them yourself! The prizes for winning are grand, you know.
[JUST TO GIVE PEOPLE SOME STUFF TO GNAW ON u can add any charts you want etc!! Be free, shitpost, popcorn and harass Virgo to yalls heart's content.]
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harass them as you please while they eat i'm in the throes of capitalism today as per usual but i'll tag when i can]
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What's your fave food, GoGo?
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[ Hi Virgo Hi Virgo Hi ]
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Souji will not harass, unfortunately. Though he is staring for a moment with mild wonder...]
...How do you eat so quickly without losing your breath?
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A "reliable source"? Do you mean Tsurumaru, or someone else?
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It's a secret, Hope-san! [KA-WINK.] But Tsurumaru-san is quite reliable, wouldn't you say?
[He's really just going to blame this on sweet Tsurumaru.]
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[ nihonga using natural pigments and shit of course he's interested in that
anyway he points at the shame/embarrassment chart and says: ] Aqui should be in the bottom left corner.
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Oh, but I would love to! It's really quite simple. Will you let me watch you work, after you have some inks? [He sounds genuinely delighted by the mere prospect... And also laughs like a punk at Aquila's placement.] Oh, that's so true. Good for them!
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Should we be answering these questions too?
[ that sounds like a fun getting-to-know-you game. ]
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Do you think so? [Listening in...] --What's a D*sney character?
[Extra hilarious given he came from the game with Tangleds.]
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here's hope quietly watching the various bonding activities through the portraits, a sad sort of smile on his face as he ignores the fake dead body of himself off to the side, because our mini-event is still going on, too. this isn't about him. he looks especially wistful when anyone lights a firework as he murmurs, ]
...At times like this, it's so easy to forget what will happen tomorrow night.
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[ Like not another three body pile-up. ]
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Anyway, what a mood! He watches them with some fondness, because he's the sort of big-hearted goober that can come to be fond of people he barely or doesn't even know.]
...It's good to see that they're still able to enjoy themselves, even after everything everyone here has been through. A determined spirit is an impressive thing, isn't it?
[@ murder gods i am begging you personally for a 4 body pileup.]
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Yeah, but that's not a bad thing, you know? It's better that they can live the best lives they can right now, while things are still okay.
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In other words, he's just eating.]
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Souji slides over a blank piece of paper.]
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