guestservices: (Default)
🛎 ([personal profile] guestservices) wrote2022-04-26 01:31 pm
Entry tags:

GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




★
FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice!

★ At the very end of the first floor hallway is another door - this one is locked with a padlock. It has a message painted on the door.... Don't dead? Anyway, it seems you can't check just stroll in there! From the looks of it it would be ill-advised to attempt to break in. Occasionally there are muffled shrieks coming from beyond the door. Hmm!


1, 2, 3


★
SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a golden bell labeled as Virgo's. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.




★
OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2




dms: (attentive)

vote discussion

[personal profile] dms 2022-07-09 05:36 pm (UTC)(link)
[ who are we voting for lads ]
Edited 2022-07-09 17:37 (UTC)
cuedoves: (And to not uproot my family tree)

[personal profile] cuedoves 2022-07-10 12:14 am (UTC)(link)
[ it sure it 45 minutes before vote time ]

..... Do we even have a suspect? I know Sylvain matches the feet, and the shirt.... and there's the S, but.....

[ is this really decisive. zuko seems conflicted ]
dms: (spectating)

[personal profile] dms 2022-07-10 12:20 am (UTC)(link)
I think it's just him right now... But maybe something new will come up in the security room?
cuedoves: (Wait and see)

[personal profile] cuedoves 2022-07-10 12:25 am (UTC)(link)
Yeah.. plus, they have that uh, air horn thing.

[ when they actually get a suspect... ]
dms: (thinky thoughts)

[personal profile] dms 2022-07-10 12:34 am (UTC)(link)
[ listening to the security room team... ]

Okay, not Sylvie. Maybe Shino, or Lala? The pool of people shorter than Rupes is really small.
cuedoves: ((on these cultured pearls))

[personal profile] cuedoves 2022-07-10 12:41 am (UTC)(link)
Shinobu's so injured, though... I don't know if she could have carried his body.

[ she's so itty bitty ]

Uh... which one is Lala, again?
dms: (store your passion in the details)

[personal profile] dms 2022-07-10 12:48 am (UTC)(link)
[ he's just kind of curled up to fold his arms on his knees and hide his face from the portraits now. ]

Mom. Blonde hair and all.
cuedoves: ((Each a perfect porcelain doll))

[personal profile] cuedoves 2022-07-10 12:53 am (UTC)(link)
....

[ zuko looks. very conflicted. ]
frostythehitman: (the dark center of the universe)

[personal profile] frostythehitman 2022-07-10 12:23 am (UTC)(link)
We might end up pulling another me.
cuedoves: (We'll have you washed and dried)

[personal profile] cuedoves 2022-07-10 12:25 am (UTC)(link)
Once is more than enough.

[ :t ]
frostythehitman: (landing on an endless desert)

[personal profile] frostythehitman 2022-07-10 12:27 am (UTC)(link)
I know. But it's not like they've got anything decisive on anyone, really.
cuedoves: (someone IIII don't know)

[personal profile] cuedoves 2022-07-10 12:40 am (UTC)(link)
... Well, it's someone shorter than Rupert, so...

[ no sylvain ]
frostythehitman: (confused but kinda smug about it)

[personal profile] frostythehitman 2022-07-10 12:45 am (UTC)(link)
[ watching sheila not answer ]

...they might have got it, just in time.
highestheim: (pic#15726193)

[personal profile] highestheim 2022-07-10 12:36 am (UTC)(link)
How much do you think our votes would be able to affect the results...? Like, do you think ours have the same weight as they did when we were alive?
illomened: (osaka)

[personal profile] illomened 2022-07-10 12:39 am (UTC)(link)
That's a lot of sway for us to have...

[Especially as their numbers inevitably keep growing. But like. Imagine how funny that would be for a total surprise turnaround vote because all the dead just pointed at one person randomly.]
cuedoves: (MY HEARRRTTTT)

[personal profile] cuedoves 2022-07-10 12:42 am (UTC)(link)
Our numbers are only going to get bigger, as well...
illomened: (last train)

[personal profile] illomened 2022-07-10 12:47 am (UTC)(link)
They will... [WATCHING SHEILA GET ZEROED IN ON...]
highestheim: (pic#15726218)

[personal profile] highestheim 2022-07-10 12:58 am (UTC)(link)
. . .

I can't in good conscience contribute to this.
illomened: (we never get heard)

[personal profile] illomened 2022-07-10 01:02 am (UTC)(link)
...Neither can I.

[THEIR VOTE IS GOING TO SHEILA ANYWAY THIS IS SO FUNNY.]