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guestservices) wrote2022-04-26 05:00 pm
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Entry tags:
VALET.





VALET
Today, when Lup is in her bedroom, she will receive a message on her typewriter.
Dear esteemed guest, congratulations on winning our raffle. The grand prize: a way out of this place.
No, not really. As if you'd be that lucky. Hope you're not afraid of heights.
Immediately after she finishes reading the message, a trap door opens underneath her, plunging her into the darkness. When she wakes up at the bottom (?), bones miraculously not broken, she will find herself in a room.
It's a room that she won't have seen before, small and dimly lit. Its appearance is utterly generic, almost empty save for the sofa chair Lup landed in, a coffee table; a lantern on said table along with a box of office supplies and YOU TRIED stickers; a box of keys; and a sofa chair across from her on the other side.
Lepus is lounging on the latter chair, the very picture of casual. They glance over at her.
"Congrats on not dying. This is going to suck for you, so let's get it over with."
They push the box of keys over at Lup, which will allow her to see that each key has the name of a guest at the hotel. Furthermore, Lepus tosses over a paper at her. It reads PARTICIPATION CONTRACT: ADDENDUM.
"Go ahead and sign it. You don't have much of a choice here, after all."
RULES
1. Once a week, the Valet will be called on to carry out duties on behalf of the other guests.
2. They will be able to do both of the following:2A. Choose the keys of two possible targets. One of them will, at RANDOM, be selected; the Valet will not be informed of which one, though they may be able to determine once the relevant day has passed. If the selected target is targeted for death on Thursday night, they will be granted life at a later time.
2B. Choose the keys of two possible targets. One of them will, at RANDOM, be selected; the Valet will not be informed of which one, though they may be able to determine once the relevant day has passed. If the selected target is voted at trial to be executed, they will be granted life at a later time.
3. Note that these keys are replicas, cannot be removed from the room, and will not grant the Valet actual access to the guests' rooms.
4. The Valet is not to disclose that they are performing these duties. Discussing them with anyone other than authorized Hotel Staff will be considered breach of contract and will result in the death of MILES EDGEWORTH.
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Like, yeah. Of course I did. No, I just walked around telling people so Miles would get destroyed. [huff.] Anyway. It's nice, I've gotten, uh. Lucky.
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... There isn't really anything to coordinate since it's largely just luck, but it probably doesn't hurt to have someone to talk to about it.
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Having someone to confide in makes me feel better. Especially with big secrets like that. [...] And with Jay, I think - he's frustrated he can't do more. I don't blame him, even if it is just luck.
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[they are judging him a little.]
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Yeah, so he wouldn't look suspicious. You know, because he totally looked suspicious ever? I don't think people even thought a guest was doing those.
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Pretty easy to just pass it off as the hotel being weird, but I guess guys like him really have to overthink this stuff.
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[a little huff.] I wish he could be less paranoid.
[not that she necessarily wants or needs him to be, she just wishes he didn't feel like he needed to.]
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World sucks, so everyone comes up with their own way of managing in it.
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[this sounds like she is maybe making fun of herself a little.]
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Unfortunately, yes, there are all sorts of types.
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[she starts sorting through the keys, and then:]
Still limited to two? [this is teasing, she just likes pushing it.]
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I do, actually. [gross] ... Are we doing this to the very end? Like, uh - next week, will I be in here again?
[a beat.] Where are we, anyway. I never asked.
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[they look around.]
A room. [helpful. but they then add—] Somewhere inaccessible to keep it away from prying eyes.
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... Prying eyes like uh, Nightman eyes, or guest eyes, or both?
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[they sip at their drink.]
From guest eyes.
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[sips]
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I'm not sure you like anything...
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