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🛎 ([personal profile] guestservices) wrote2022-07-11 08:16 am
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




★
FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice! There are record players set up beneath the portraits, which come with blank records set in there already; if you turn them on while the blank records are set there, you will be able to hear what is being said by the people in the portraits.

★ At the very end of the first floor hallway is another door - it is locked up tight with a padlock, and has a message painted on it.... Don't dead? Inside here is the basement that the dead locked Qi Rong into on Friday of Week 5. In theory you might be able to take the key from someone and go in, since it hasn't been returned to Virgo; inside here is a dark, dank basement illuminated by a lantern giving off a dim green glow. There are barrels of stale water and sour wine, boxes containing stale crackers, extremely questionable jerky, and other rotted foodstuffs, and... uh... there are some unpleasant-looking rats skittering around. Icky. In practice, why would you want to? Just keep it locked.

1, 2, 3


★
SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival. This includes tickets (so long as they weren't looted from your body and used to pay for hints) and other things that may have been evidence in your case but belonged to you beforehand.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a space where there once sat a golden bell labeled as Virgo's; however, the bell is currently missing. An unlabeled bell sits to the side of it. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.


★
OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ On the grounds, there is a garden full of flowers. There are also the remnants of gardening supplies and supplies to package and send bouquets, but none of these supplies are in useable condition now.

★ A "bumper cars" rink has been made by clearing out all of the rocks, weeds and grass in a sizeable area. There are some small slopes and dips, and a bumper barrier along the outside of the rink which was made by piling up compacted dead leaves from the graveyard. There are two "cars": laundry baskets that have rudimentary jar lid wheels with ladle axles and nails stolen from a dining room chair. They have been padded with some old clothing, like that will save anyone. Since we don't have electricity in hell, each "car" has one paddle made from tree branches broken down into the appropriate size, presumably used to push the cars around.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2



frostythehitman: (well it's funny as hell)

BRUNK!

[personal profile] frostythehitman 2022-07-24 08:53 pm (UTC)(link)
[ Once the town hall is gathering, Bucky will go outside the mansion, stretching his arms out like this is a workout. Or, his arm, I guess. Today he is, in fact, wearing his metal arm! It's a lil greasy looking, and from the elbow down is a very rudimentary forearm ending in...a lump of metal? It's fine. ]

Alright, let's get started.

[ glances around for his first brunk victim

time to party hard, y'all!! ]
shaft: (war » a29)

[personal profile] shaft 2022-07-24 09:03 pm (UTC)(link)
[ slides in before i have to run.

he has caught the brief start of town hall, and is ready to die. ]


Just knock me out.
highestheim: (pic#15726217)

[personal profile] highestheim 2022-07-24 09:12 pm (UTC)(link)
[ on his way out to meet with virgo: ]

How sincere...
shaft: (war » a38)

[personal profile] shaft 2022-07-24 09:14 pm (UTC)(link)
frostythehitman: (a smug bastard)

[personal profile] frostythehitman 2022-07-24 09:16 pm (UTC)(link)
Come on now, that's no fun!

[ goes in for a jawpunch! with the flesh arm, because we need Claude conscious to generate more chaos ]
shaft: (war » a32)

[personal profile] shaft 2022-07-24 09:42 pm (UTC)(link)
[ claude, who is terrible at hand to hand, with tears in his eyes: ] Isn't it?

[ anyway he dodges and runs to try and rip a window shutter off the mansion to whack bucky with it ]

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illomened: (throw)

[personal profile] illomened 2022-07-24 09:09 pm (UTC)(link)
[YEEEEAAAAAH HIS FAVORITE THING IN THE WORLD: ACCIDENTALLY (or intentionally this time wow what a change) CREATING HAVOC THROUGH BRAWLING.

Brunk Victim #1 is just here already darting forward to take a swing help.]


At least you haven't let yourself get rusty!

[Literally because his arm is greasy help.]
philandery: (pic#15159448)

[personal profile] philandery 2022-07-24 09:10 pm (UTC)(link)
[ cheering for souji from the dining room, he's shouting out the window or whatever ]
illomened: (ヽ(^Д^)ノ)

[personal profile] illomened 2022-07-24 09:15 pm (UTC)(link)
[SWEET SYLVAIN what a lad. Souji will wave at him delightedly before he gets too carried away in brawling and probably forgets that this is part of a plan.]

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frostythehitman: (WOWWWWW)

[personal profile] frostythehitman 2022-07-24 09:16 pm (UTC)(link)
[ WOW, YOU WOULD CHEER AGAINST YOUR OWN BROTHER LIKE THIS??? YOUR OWN FLESH AND BLOOD (AND MOTOR OIL)????? ]

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frostythehitman: (well it's funny as hell)

[personal profile] frostythehitman 2022-07-24 09:20 pm (UTC)(link)
You would know!

[ raises his arm so that Souji (or his swing, at least) make contact with the metal armpit. Here, have a secret bouquet just for you, while you smack against all this hard metal! ]
illomened: (goblin)

[personal profile] illomened 2022-07-24 09:31 pm (UTC)(link)
[HELP THE FUCKING SNEAKPEEK BOUQUET IS TAKING HIM OUT AT THE KNEES. He's laughing even as he hops back, shaking his hand.]

Oh my, it's even lovelier like this! A nice little surprise!

[once again we've signed up for a brawl when we both hate fight threads. do you think about that. i think about that. anyway insert fisticuffs for distraction here]

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overruns: official (pic#13968083)

[personal profile] overruns 2022-07-24 09:25 pm (UTC)(link)
We will need to make this convincing, so please do not hold back on my account.

[ he starts politely, but he'll take a swing at him (and souji and whoever else is dumb enough to participate) For Realsies! brunk! brunk! ]
illomened: (snapdragon)

[personal profile] illomened 2022-07-24 09:35 pm (UTC)(link)
[WE'RE SAYING BRUNK BUT ARE ANY OF THESE STUPID ASSHOLES EVEN DRINKING. OR ARE THEY JUST BRAWLING. THIS IS LITERALLY NO DIFFERENT FROM THE FIRST HEIST AT ALL HELP I HATE JOCKS.

Anyway Souji is absolutely here to fisticuffs with Dimitri, they're both going to break their bones.]


It would be my honor!
overruns: (_yarr_)

[personal profile] overruns 2022-07-24 09:53 pm (UTC)(link)
[ they're not! it's irresponsible to fight while inebriated. sometimes you can just have fun by fighting people to the pseudo-death without substances involved.

i think we should roll for bone fractures personally ]

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frostythehitman: (well it's funny as hell)

[personal profile] frostythehitman 2022-07-24 10:01 pm (UTC)(link)
Oh, gladly.

[ I rolled a 19 so I guess Bucky effortlessly dodges his swing, and counters with a brutal....metal-lump-fist aimed at Dimitri's gut. ]
philandery: (pic#15159463)

[personal profile] philandery 2022-07-24 10:06 pm (UTC)(link)
[ he is here in souji's place now. armed with... a wine bottle! he tries to put it somewhere safe before he bleakly looks around ]
frostythehitman: (well it's funny as hell)

[personal profile] frostythehitman 2022-07-24 10:29 pm (UTC)(link)
[ punches the wine bottle with his metal lump hand ]
philandery: (pic#15159494)

[personal profile] philandery 2022-07-24 10:36 pm (UTC)(link)
[ i rolled a 5... RIP WINE BOTTLE 😭😭😭

it splashes all over sylvain's clothes ]


Bucky! How could you!

[ he's not actually upset but he does like. toss the broken bottle neck aside, pretending to be Big Mad. this is supposed to be a Distraction so... ]

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decaptych: ([040])

[personal profile] decaptych 2022-07-24 11:33 pm (UTC)(link)
[ Well you know what


he's just gonna stick around with (barebones) med supplies just in case.
]
philandery: (pic#15159496)

[personal profile] philandery 2022-07-25 12:11 am (UTC)(link)
[ waves to aikawa!!

—probably gets tackled ]
decaptych: ([148])

[personal profile] decaptych 2022-07-25 12:54 am (UTC)(link)
[ Stay safe my ginger son, brawl responsibly. ]

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frostythehitman: (Default)

[personal profile] frostythehitman 2022-07-25 12:41 am (UTC)(link)
[ I THOUGHT YOU WERE GONNA STAB VIRGO ]
decaptych: ([110])

[personal profile] decaptych 2022-07-25 12:54 am (UTC)(link)
[ HE'S NOT KAI RIGHT NOW, DID YOU STILL WANT ME TO STAB VIRGO??? ]
shaft: (war » a24)

[personal profile] shaft 2022-07-25 01:23 am (UTC)(link)
[ scurries behind aikawa ]

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