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🛎 ([personal profile] guestservices) wrote2022-04-22 12:45 pm
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GAME INFO.



PREMISE


They say a dream takes only a second or so, and yet in that second a man can live a lifetime. To most people, dreams only affect themselves. They can be minutes of fanciful pleasantries, or they can be endless hours of suffering. But what if your dreams tonight were a little…different?

Your surroundings are hazy, dark and hidden. A single spotlight glows before your eyes then, and soon you’ll see a face. A friend, a loved one, someone you care for deeply. They’re bound and gagged, chains wrapped around them and dangling before you as they’re soon forcibly removed from your presence.

A shadowed hand extends toward you holding out a pen and a scroll, the paper unfurling as the terms and conditions appear. While much of the contract is difficult to read, the bottom portion is clearly outlined to you.

”By this contract, the Player agrees to provide entertainment to the Host, by following schedule in exchange for the life and safety of the Player’s hostage.

This agreement is binding, and failure to meet its terms will allow the Host to take the life of both the Player and the Hostage. “


The message is clear. This hostage has already been taken, and only your agreement will allow a chance to save them. You do want a chance, don't you? All you have to do is sign right there on the dotted line. Yet, the moment your signature appears on the scroll, you fall unconscious once more…

…when you awaken, you find yourself on the marble floor of a lobby. The front desk sits before you, several keys on hooks including one just for you. But this isn't the first time you've arrived somewhere unexpected for a game like this, is it? In fact, all of you present have some level of experience. Time may have passed after you've returned to your own worlds, but here it's simply an illusion.

Welcome to the Starlight Hotel, a place for sweet dreams and memories. We hope you enjoy your stay for the duration of your contract!

✦✧☪✧✦


[community profile] suitedreams is a short-termed murder mystery game where characters will be playing for not only their own lives, but the lives of hostages that have been taken from them. These hostages may be people they know from their own worlds or people they've met in their previous competitions. It seems as though the host isn't picky. Characters may find that no time has passed between their arrival to the hotel, or perhaps they've lived out several weeks, months or even years since their last game. Characters will arrive with only the clothes on their back and a few items, leaving behind anything else they once had. It's up to them to fulfill the terms of their contracts and save their hostages...but they'll have to work a little harder to read the fine print.


FORMAT


This game is loosely based on the Mafia party game, though we will be changing a few things as necessary for this game's particular play style.

Every week, characters will find themselves facing challenges and learning more about the hotel they're staying at. However, every week, at least one character will be murdered. Upon discovery of the murder, the remaining characters will have to work together to gather clues and solve this mystery to catch a culprit responsible.

While the traditional Mafia style has a set group of killers, we will be operating with a rotating mafia system. What this means is that each week at least one character will be RNG'd as the killer. Characters are tasked with finding the culprit and solving the mystery of that week.


SCHEDULE


Our schedule will operate as follows:

MONDAY-THURSDAY: Each Monday will begin with a weekly mingle for characters. Much like games in the past, there will be new things to do each week for characters to interact with the setting. These mingles will go up at 9am PST. In addition, sometimes during the week mini-events or other adventures will take place based on player action and mod scheduling. We will notify players in advance should this occur.

THURSDAY MORNING: On Thursday morning, we will unscreen the weekly curfew toplevel for players to reply with their curfew status for the week! This is the time to tell your mods where your character will be staying during the hours kills may occur. For the purpose of this game, we do ask that players submit their curfew no later than 5pm PST. If you are not able to submit a comment yourself during those hours due to work, etc, we will also allow players to include other characters in their comment. For example, if player B can’t submit their comment but plans to spend curfew with player A, player A may submit a comment stating: “A&B will be in X!”

We do not accept late curfew posts to be included in the bonus mechanic! More information will be available once the curfew mechanic kicks in.

FRIDAY: Similar to [community profile] chroma, Friday will be body announcement day along with a mini-investigation! What this means is that characters will learn the name(s) of the victim(s) for the week, and sign-ups will be available for a mini-investigation. For those who sign up, the mod team will then provide a small paragraph of potential findings for characters to discover and share amongst themselves. We will not be hosting a traditional investigation on these days.

SATURDAY: We’re sure you’ll all be very shocked to learn that Saturday is Trial Day! All characters will be required to attend ICly and we do ask that players are available for these days. If you need to miss a trial, please let us know as soon as you know/least 48 hours in advance so we may plan accordingly! Trials will begin at 9am PST and will end at 6pm PST unless stated otherwise. A one hour break will also take place at 1pm PST for players to step away for lunch/dinner, and for mod tags to pause. ICly characters will not be able to leave the trial unless ICly dismissed early.

Since we're not hosting traditional investigations on Fridays, trial days will also be the time characters can begin to explore the setting to look for clues, test theories, and start to piece together the crime committed in order to narrow it down to a potential culprit.

IC voting will also be live at the start of the trial and close at the end.

Once the vote is closed, we will announce the party with the majority of votes.

SUNDAY: Sundays will be execution day! This is the day in which a selected party will come forward to execute the character with the majority of votes. While executions are not mandatory the way trials are, they are open to the public to witness. Executions will begin at 10am PST.

This cycle repeats until we hit an ending to the game!


FAQ


What is the pacing of the game?
Our game will be running on a 1:1 schedule and functioning on PST. Please refer to the above timeline for when important posts will go up.

Do I have to be present for every trial?
If something comes up and you are unable to be present for a trial, please let us know in advance! We prefer at least 48 hours in advance (minimum 24 unless it's an emergency), but if you come to us really early before the trial starts or in the first hour of the trial we will be a bit lenient. If you do not let us know in advance, you will be killed off in-game.

How long will the game last?
We're aiming for a minimum of six, an ideal of seven, and a maximum of eight weeks!

Should a player need to leave the game prior to endgame, please speak with the mod team and we will discuss the next steps with you.

If I die early what happens next?
We will have a graveyard for characters to continue playing in and participating in! You can do open threads on the main graveyard post, or you may have private conversations with other dead characters. In addition, characters in the graveyard will be presented with opportunities the living side does not have access to.

Private conversations?
Private conversations! Sometimes your character (or a group of characters) will want to get together with people to spend time together or share information or whatever. This would become a private conversation that isn't shared with the game at large. Please check out the private conversations page for information on how to set up journal filters and more.

How active do I have to be?
We like to see that players are participating either via weekly mingles, private threads, or both in addition to participation in trials! The game functions best when all players are active and engaging, so please keep this in mind when apping in! We ask that your time be managed well.

Additionally if you have a role, we will ask for a little extra higher activity to be around for coordination purposes, etc.

How do I contact the mod team for any questions/concerns/murder plans?
We will be operating primarily on Discord, so please be sure to create a group chat with Britt, Jan, Sisi, and Ty! Discord is the most effective method for all of your mods, and our Discord handles will be available in the group server.


RULES


1.) Please be nice! This is a game specifically created with the intention of all of our friends playing together in a fun environment, so we would really love for our friends to treat each other well. Please remember that IC =/= OOC and while murdergames can be competitive we ask that everyone treats everyone else with respect.

2.) Please be active! Yes, we've said it like six times in this page alone but this is a Very Big Thing!

3.) Please keep your roles a secret! Naturally ICly characters may share their roles with each other if it comes up in conversation and it becomes a fun game of chance, but we ask that OOCly you do not share your role(s) with other people.

4.) Keep in mind that this is a murdergame which means your character is just as likely to die as the next! Whether that's in week one or week six, if your character is chosen to be a victim that week they will be sent to the chopping block. However, we will have other things for the dead to do.

5.) At this time, canon powers/abilities are nerfed! While your character may be the strongest most powerful person in their canon it will not mean much here. Oops.

6.) Finally, if at any time you have concerns or feel uncomfortable about something in-game please contact us! As this is a game of our friends, we hope that you guys will come talk to us immediately so that we can get things straightened out and help where we can. Please do not feel as though any concern is too small or insignificant. As mods, we're here to help make everyone feel welcome and have a good time.