guestservices: (Default)
🛎 ([personal profile] guestservices) wrote2022-07-11 08:16 am
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice! There are record players set up beneath the portraits, which come with blank records set in there already; if you turn them on while the blank records are set there, you will be able to hear what is being said by the people in the portraits.

★ At the very end of the first floor hallway is another door - it is locked up tight with a padlock, and has a message painted on it.... Don't dead? Inside here is the basement that the dead locked Qi Rong into on Friday of Week 5. In theory you might be able to take the key from someone and go in, since it hasn't been returned to Virgo; inside here is a dark, dank basement illuminated by a lantern giving off a dim green glow. There are barrels of stale water and sour wine, boxes containing stale crackers, extremely questionable jerky, and other rotted foodstuffs, and... uh... there are some unpleasant-looking rats skittering around. Icky. In practice, why would you want to? Just keep it locked.

1, 2, 3


SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival. This includes tickets (so long as they weren't looted from your body and used to pay for hints) and other things that may have been evidence in your case but belonged to you beforehand.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a space where there once sat a golden bell labeled as Virgo's; however, the bell is currently missing. An unlabeled bell sits to the side of it. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.


OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ On the grounds, there is a garden full of flowers. There are also the remnants of gardening supplies and supplies to package and send bouquets, but none of these supplies are in useable condition now.

★ A "bumper cars" rink has been made by clearing out all of the rocks, weeds and grass in a sizeable area. There are some small slopes and dips, and a bumper barrier along the outside of the rink which was made by piling up compacted dead leaves from the graveyard. There are two "cars": laundry baskets that have rudimentary jar lid wheels with ladle axles and nails stolen from a dining room chair. They have been padded with some old clothing, like that will save anyone. Since we don't have electricity in hell, each "car" has one paddle made from tree branches broken down into the appropriate size, presumably used to push the cars around.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2



ercnerd: (01)

[personal profile] ercnerd 2022-07-25 09:05 pm (UTC)(link)
Is there a reason you think I should volunteer, then?
highestheim: (pic#15778798)

[personal profile] highestheim 2022-07-25 09:05 pm (UTC)(link)
Yes, Claude?
illomened: ((◡‿◡))

[personal profile] illomened 2022-07-25 09:07 pm (UTC)(link)
[FOR HIS ELF!! HIS FAVORITE NORMAL ELF.]

We would miss you! [Souji will miss literally anyone who leaves because he's a softhearted nerd.] But with work and a bit of fortune, it won't be long, indeed.
supremity: ꜰᴏʟᴋʟᴏʀᴇ ∗ ᴀsᴋ ʙᴇꜰᴏʀᴇ ᴛᴀᴋɪɴɢ (🦋 ₁₉₆)

PERISH DEMON

[personal profile] supremity 2022-07-25 09:13 pm (UTC)(link)
[ tanhua is a dog-sized fox it's not his fault a little piggy looks delectable? his prey drive. but he behaves himself as hua cheng inclines his head. ]

That would explain the extra room, then. [ that is now oocly open help ] I suppose I could eat. Being blown up for...

[


thinks, doing mental math
]

The fourth time, now, can cause an appetite.
highestheim: (pic#15744990)

[personal profile] highestheim 2022-07-25 09:14 pm (UTC)(link)
...Are you sure?
shaft: (war » a5)

[personal profile] shaft 2022-07-25 09:20 pm (UTC)(link)
[ gently smacks his shoulder ]

But I think more that you should give us some time to miss you.
supremity: sᴋʏᴄᴏʟᴏʀᴇᴅ ∗ ᴘʟs ᴅᴏɴ'ᴛ ᴛᴀᴋᴇ (₁₁₆)

[personal profile] supremity 2022-07-25 09:20 pm (UTC)(link)
[ hope where did your eye go. why are so many people taking his style, this is not something he recommends ever. but hua cheng returns the curt nod with one of his own, cool as a cucumber despite animosity and, you know, death. ]

Rather interesting a place. I wasn't quite sure what I expected, but at least it's not a shithole like the Land of the Dead was in our iteration.

Lose the eye on a graveside excursion? I heard they were happening.
highestheim: (pic#15732090)

[personal profile] highestheim 2022-07-25 09:21 pm (UTC)(link)
Are you sure, Sieghart?
sageguidance: (pic#15739263)

[personal profile] sageguidance 2022-07-25 09:27 pm (UTC)(link)
[ a nod! ]

Indeed. … But I shall not get ahead of myself. We have many amongst us who are deserving of the chance.
illomened: (crutch)

IM JUST AN INNOCENT AKI

[personal profile] illomened 2022-07-25 09:32 pm (UTC)(link)
[THIS PIGGY IS JUST VIBIN. Souji still offers Tanhua a little friendly smile, though, before turning the same expression to Hua Cheng. Even though he looks briefly TIRED by the mention of his room which will soon be open for god and everyone.]

Yes... I wasn't aware that it might have been mine until just a few weeks ago, to be honest. I don't recall much about my time before I woke up here. [Somewhat sheepishly.

ALSO HELLO.]


Ah - I'm... Hm. [HELP.] I hope that you can call it done at four.

[In the meantime he'll busy himself prepping some food for Hua Cheng, jesus.]
illomened: (every secret)

[personal profile] illomened 2022-07-25 09:33 pm (UTC)(link)
Yes... We can leave it in their hands, as long as they're aware that whoever they choose will bring an equal amount of information.

[WHY CAN'T THIS BE A GRAVEYARD FULL OF MAHITOS the the choice would be so much easier.]
ercnerd: (47)

[personal profile] ercnerd 2022-07-25 09:35 pm (UTC)(link)
Are you saying that I should volunteer?
shaft: (war » g59)

[personal profile] shaft 2022-07-25 09:35 pm (UTC)(link)
[ nosily peers at his notes ]
shaft: (war » g25)

[personal profile] shaft 2022-07-25 09:35 pm (UTC)(link)
I don't see why you shouldn't.
illomened: (benevolence)

[personal profile] illomened 2022-07-25 09:36 pm (UTC)(link)
[PUNK he just laughs about it... Reaching for Claude's paw!! His tone is gently teasing.]

Are you saying that you would rather see me gone?
shaft: (war » a42)

[personal profile] shaft 2022-07-25 09:37 pm (UTC)(link)
You'd make a good captain to represent us.
shaft: (war » a63)

[personal profile] shaft 2022-07-25 09:39 pm (UTC)(link)
[ HELLO? did you just grab his hand, slut? ]

If I'm harsh, would that drive you away?
illomened: (humbug)

[personal profile] illomened 2022-07-25 09:44 pm (UTC)(link)
[WHAT IF HE DID!! They're losing two friends soon let him have this.]

I'm afraid I'm far too fond of all of you to be driven away so easily.
highestheim: (pic#15732093)

[personal profile] highestheim 2022-07-25 09:50 pm (UTC)(link)
...No matter which of us is going to be chosen, our goal will be the same—to make sure we all make it back.
overruns: (za08)

[personal profile] overruns 2022-07-25 09:51 pm (UTC)(link)
[ they say: 'claude sucks butts'

it's just a list of names with sieghart and souji included forcibly. ]
shaft: (war » g51)

[personal profile] shaft 2022-07-25 10:04 pm (UTC)(link)
[ is touched... ]

All the more reason to send you along. Would anyone else be as determined for us all to reunite?
shaft: (war » a37)

[personal profile] shaft 2022-07-25 10:07 pm (UTC)(link)
[ lowly, ] I didn't know you could be sneaky, Dimitri.
illomened: ((・□・))

[personal profile] illomened 2022-07-25 10:17 pm (UTC)(link)
[HELP.]

Ah - our friend in the basement, that is. The biggest rat in the graveyard.

[Their friendly local neighborhood cannibal Qi Rong.]
ercnerd: (01)

[personal profile] ercnerd 2022-07-25 10:18 pm (UTC)(link)
Haha . . . Like I said, I won't refuse an offer.
illomened: (untold)

[personal profile] illomened 2022-07-25 10:20 pm (UTC)(link)
[Every week is tactile week for Souji. He is holding Claude's hand very gently!]

I think that perhaps I would be of greatest use on this side... But I would certainly not set foot beyond these hotel doors without all of you.

[He will commit crimes.]