guestservices: (Default)
🛎 ([personal profile] guestservices) wrote2022-07-11 08:16 am
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GRAVEYARD.






GRAVEYARD


Dearly beloved, we are gathered here today...

...to be super dead. No, did you think you were getting a funeral? Sorry.

When you wake up, no matter how you died, you'll find yourself all in one piece, inside of a fairly large box that upon further inspection may in fact be a coffin. However, throwing the lid off isn't too difficult, and as you step out of your own grave, you'll find yourself standing in a cemetery behind a large mansion, where an iron gate stands between you and the entrance. Thankfully, the moment you approach, dirty and tired as you are, the gate swings open, and you're allowed immediate entrance into the mansion.

The mansion itself is a little dusty, and the furnishings are vintage at best, but... hey, it's home. Why don't you explore a little?




FIRST FLOOR.

★ On the first floor is a parlor and sitting area. On one of the tables is a phone, which as of Week 3, Saturday has a dial tone and can be used to contact hotel staff. In addition to that is a kitchen stocked with food - not to mention a large wine cellar full to the bursting with every kind of wine you could imagine. Vintage!

★ Walking down a long hallway, you'll find a laundry room with a washbin and a washboard, a few closets full of dusty old clothes, a large library, and an ornate dining room with a crystal chandelier.

Of note, the dining room in particular has a very tall wall of what look like portraits to one side. If you walk closer, however, you may notice that the portraits are moving - and appear to actually be holding black and white images of your friends (and enemies?) back in the hotel, so you can monitor their activities. That's nice! There are record players set up beneath the portraits, which come with blank records set in there already; if you turn them on while the blank records are set there, you will be able to hear what is being said by the people in the portraits.

★ At the very end of the first floor hallway is another door - it is locked up tight with a padlock, and has a message painted on it.... Don't dead? Inside here is the basement that the dead locked Qi Rong into on Friday of Week 5. In theory you might be able to take the key from someone and go in, since it hasn't been returned to Virgo; inside here is a dark, dank basement illuminated by a lantern giving off a dim green glow. There are barrels of stale water and sour wine, boxes containing stale crackers, extremely questionable jerky, and other rotted foodstuffs, and... uh... there are some unpleasant-looking rats skittering around. Icky. In practice, why would you want to? Just keep it locked.

1, 2, 3


SECOND FLOOR.

★ On the second floor of the mansion is a series of bedrooms. Just like the hotel, you'll find a room already booked with your name on a nameplate on the door - and a portrait of yourself, as well as your hostage, hanging just above the nameplate. The inside of the rooms are simple - a bed with red covers, a desk with a typewriter, and a small bathroom with a toilet and a clawfoot tub. Provided that you didn't give your belongings away, you'll find all of them on your bed, waiting for you upon your arrival. This includes tickets (so long as they weren't looted from your body and used to pay for hints) and other things that may have been evidence in your case but belonged to you beforehand.

★ A dumbwaiter sits at the end of the hallway of bedrooms. Inside of it is a typewriter, and a space where there once sat a golden bell labeled as Virgo's; however, the bell is currently missing. An unlabeled bell sits to the side of it. A small sign above the dumbwaiter says: PLEASE FEEL FREE TO CONTACT STAFF BY LEAVING A MESSAGE. VIRGO MAY ALSO BE SENT A TIP AND RUNG. PULL THE LEVER TO PRESS SEND. - STAFF

It seems you can reach out to the hotel staff by leaving a message or ringing the bell, though your options are limited for the latter. Sure enough, a lever in the wall next to the dumbwaiter is currently set to the "down" position. Push it to "up" and watch your message disappear.

★ Beside the dumbwaiter is one last bedroom. This room is marked with a plaque that says "Dream Suite", and has several familiar constellations decorating the door. Occasionally, when you ring the bell by the dumbwaiter while thinking of a member of Hotel Staff on the living side, the corresponding constellation on the door will light up, and you'll feel as though you should walk in. Inside, there is a line of comfortable beds. Lie down in one, and you'll have a dreamlike "in person" audience with the NPC you had attempted to contact.


OUTDOORS.

★ Outside of the mansion is a small garage. The ground here is worn down and thin, and you can almost make out what look like railroad tracks embedded in the dirt. Inside of the garage is a rattly old car that moves along those little railroad tracks, from the garage to the mansion front, and then back all the way around to the cemetery.

★ On the grounds, there is a garden full of flowers. There are also the remnants of gardening supplies and supplies to package and send bouquets, but none of these supplies are in useable condition now.

★ A "bumper cars" rink has been made by clearing out all of the rocks, weeds and grass in a sizeable area. There are some small slopes and dips, and a bumper barrier along the outside of the rink which was made by piling up compacted dead leaves from the graveyard. There are two "cars": laundry baskets that have rudimentary jar lid wheels with ladle axles and nails stolen from a dining room chair. They have been padded with some old clothing, like that will save anyone. Since we don't have electricity in hell, each "car" has one paddle made from tree branches broken down into the appropriate size, presumably used to push the cars around.

★ The cemetery where you first awaken is a direct copy of the cemetery outside of the hotel - right down to the placement of statues, mausoleums, and the creepy atmosphere. Your grave remains after you wake up in it, in case you want to take a dirt nap.

1, 2



agleam: vyco (pic#15706129)

[personal profile] agleam 2022-07-19 11:05 pm (UTC)(link)
[looks into the sun]

What did you have in mind...?
illomened: (consider)

[personal profile] illomened 2022-07-19 11:06 pm (UTC)(link)
I agree with you.

[OF COURSE HE DOES.]
illomened: (humbug)

[personal profile] illomened 2022-07-19 11:08 pm (UTC)(link)
I don't know if the doors part is quite so literal... [If it is they're in trouble because Tsurumaru would be assuming they have access to doors that they don't have access to HELP.] But that does seem to be the one location that ties us both together.
overruns: (v2R8Psc)

[personal profile] overruns 2022-07-19 11:08 pm (UTC)(link)
We do not have the benefit of the doors here. And if I tell you, it will not be a surprise.

[ :) ]
overruns: (yu04)

[personal profile] overruns 2022-07-19 11:09 pm (UTC)(link)
[ nod nod!

leans in with a stage whisper. ]


Next group get-together, we can surprise everyone with something.
callalilies: webtoon. (❄️ thoughtful.)

[personal profile] callalilies 2022-07-19 11:10 pm (UTC)(link)
Precisely... a "doorway" of sorts at the very least. It's just a matter of maybe finding out how to unlock it?

Lup did try burying the sword and it didn't work, so perhaps... that is out of the question.
illomened: (b( ̄▽ ̄))

[personal profile] illomened 2022-07-19 11:11 pm (UTC)(link)
[Stage whispering back like a demon:]

I am always delighted to help with all manner of surprises! Especially the particularly thrilling kind.
agleam: vyco (pic#15706130)

[personal profile] agleam 2022-07-19 11:21 pm (UTC)(link)
...Scale of one to ten, how dangerous were you thinking?
illomened: (hewwo)

[personal profile] illomened 2022-07-19 11:21 pm (UTC)(link)
[Souji's disembodied voice is growing closer... Ominous.]

I don't know if they did... They just said that something was wrong, and that they could tell you all were in here. Ah - when they opened the door to this place, shadows started to climb up their arms, too?

[That was probably a bad thing! He thinks... ANYWAY.]

Are you hurt? Or with anyone else?
illomened: (consider)

[personal profile] illomened 2022-07-19 11:27 pm (UTC)(link)
For this, perhaps... But it's something to keep in mind, considering where that sword ended up ultimately.
ktiseos: (67)

[personal profile] ktiseos 2022-07-19 11:49 pm (UTC)(link)
It all sounds quite ridiculous, if you ask me.

[he says, arms folded, though he is definitely still here and watching them attentively.

the thing is that he knows it would look suspicious if emet-selch of all people was like yes let's do something fun and thrilling]
sageguidance: (pic#15739121)

[personal profile] sageguidance 2022-07-19 11:58 pm (UTC)(link)
... Dimitri does have a point. We cannot wholly rule out the possibility.
frostythehitman: (why do i have to listen to you)

[personal profile] frostythehitman 2022-07-20 12:06 am (UTC)(link)
You can imagine whatever you want into existence there--it is a dream suite, after all.

You can dream up plenty of thrills for them.
illomened: (squish)

[personal profile] illomened 2022-07-20 12:37 am (UTC)(link)
It should be fun, I think! Though I do like thrilling things, too...

[He wants to be part of the group that has a punch fiesta.......]
frostythehitman: (unclear if mocking or genuinely grinning)

[personal profile] frostythehitman 2022-07-20 12:46 am (UTC)(link)
I know you do.

Is the thrilling part supposed to be for us, or them?
illomened: (ink)

[personal profile] illomened 2022-07-20 12:53 am (UTC)(link)
I think for us, but we might as well make it thrilling for them as well if we're going to be entertaining them, yes?
frostythehitman: (confused but kinda smug about it)

[personal profile] frostythehitman 2022-07-20 12:55 am (UTC)(link)
...right. Do we even know if any of them even appreciate 'thrills'? Vulpecula might, but I'm not sure about the others.
illomened: (this is my word)

[personal profile] illomened 2022-07-20 01:07 am (UTC)(link)
Who doesn't appreciate a few thrilling things every now and then?
frostythehitman: (confused but kinda smug about it)

[personal profile] frostythehitman 2022-07-20 01:14 am (UTC)(link)
People who don't like to fight each other for fun.

I don't think we want to spook 'em out of meeting with us in the dream suite.
illomened: (but somehow)

[personal profile] illomened 2022-07-20 01:15 am (UTC)(link)
[Souji just NODS ALONG IN AGREEMENT.]

Just because fighting is a thrilling thing, that doesn't mean it's the only thrilling thing. We just need to come up with things that are very flashy and wow-ing and something that someone can really sink their teeth and time into, you know?
frostythehitman: (unimpressed2)

[personal profile] frostythehitman 2022-07-20 01:34 am (UTC)(link)
Like?

[ he loves you souji but he is not convinced you can actually name a thrilling activity beyond fighting ]
illomened: (help)

[personal profile] illomened 2022-07-20 01:40 am (UTC)(link)
[STOP fair BUT STOP... Souji just HOLDS UP A FINGER.]

Enkai! You drink and sing and dance until all societal barriers collapse.
philandery: (pic#15159577)

[personal profile] philandery 2022-07-20 01:49 am (UTC)(link)
[ he laughs a little ]

Easy on the sweet talk. I'm gonna make another wrong turn if I can't focus...

[ kaeya's voice is right there...! ]

Stay still for a sec', I'm gonna try to reach you.

[ he holds his arms out carefully... hoping he'll bump him gently with a hand instead of accidentally walking into/headbutting him. ]
callalilies: webtoon. (❄️ hm?)

[personal profile] callalilies 2022-07-20 02:08 am (UTC)(link)
Ah ha!

[ surprise, it's kaeya's back that he bumps into with his fingertips. as he hears his name, he's turning in his touch and reaching out to latch onto his arms as well. ]

There you are... I can just barely make you out...

Are you hurt? Did you wake up here too?

... and what did you mean by that's what I said last time? I woke up here. I've been looking for a way out since.