[they're patient, though one of their fingers seems to be idly tapping their elbow from where their arms are crossed.]
Players may offer to implement certain changes or rules to the hotel should they be able to provide proper reasoning and justification of its value of entertainment. Essentially, if you can successfully explain why it fulfills the idea of entertainment in agreement with the contract, a deal will be offered.
I wish I could do something to help everyone, but I don't know that it would be very entertaining... considering the only thing I know about the host is that they, um... like murder?
Not necessarily those items, but depending on what you thought of I believe you could at least make a case for yourself.
[there's a pause.]
They do, in fact, like murder. [sigh.] ...an example, if you will. You recall in your trials at the ski lodge you were tasked with voting for a living, guilty party. Here in our hotel, a rule change was proposed prior to your arrival that guests may vote for a dead victim should they see fit. This rule falls under the conditions of the hotel due to the possibility that voting incorrectly for a dead victim would lead to dire consequences.
... I see. So those unknown "dire consequences" are something that the host would find entertaining, and that's why the option is permitted within the terms of our contracts.
Meaning that, for something helpful to meet these conditions, it would have to have a "catch"... Am I understanding that right?
[they nod immediately, straightening up just a little.]
Exactly that. To clarify, not every deal will come through should the justification not meet the, erm, satisfactory benchmarks. So you must have a solid argument to present your case.
That's right... Oh, thinking back to some of the other things that have happened... like when we first got the typewriters, or today's activities...
It doesn't have to be all grim, does it? Sometimes it's more about... sharing things that might be personal, or putting people into situations that may be socially uncomfortable, but not entirely sinister. Those kinds of things count as "entertainment" too, right?
It's a thin excuse, but I suppose any opportunity that could be twisted into something more gruesome would suffice. Your game today was fairly brutal, wasn't it?
[they are aware that at least one person was shot in the ass and that sounds terrible, actually.]
I believe you may have an advantage and a disadvantage here by appearing as non-imposing as you are. But perhaps you can use this to come up with a change to propose.
[if estelle looks nonthreatening, maybe she can engage with others and think of an idea herself without anyone knowing, they mean.]
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Perhaps it would be wise to focus on fulfilling the terms first rather than trying to find loopholes in the verbiage, Miss Heurassein.
[because, yeah, people will die.]
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[Her eyes are still on the contract, studying it.]
What does it mean when it says you can make "deals" with us?
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Players may offer to implement certain changes or rules to the hotel should they be able to provide proper reasoning and justification of its value of entertainment. Essentially, if you can successfully explain why it fulfills the idea of entertainment in agreement with the contract, a deal will be offered.
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I wish I could do something to help everyone, but I don't know that it would be very entertaining... considering the only thing I know about the host is that they, um... like murder?
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[there's a pause.]
They do, in fact, like murder. [sigh.] ...an example, if you will. You recall in your trials at the ski lodge you were tasked with voting for a living, guilty party. Here in our hotel, a rule change was proposed prior to your arrival that guests may vote for a dead victim should they see fit. This rule falls under the conditions of the hotel due to the possibility that voting incorrectly for a dead victim would lead to dire consequences.
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Meaning that, for something helpful to meet these conditions, it would have to have a "catch"... Am I understanding that right?
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Exactly that. To clarify, not every deal will come through should the justification not meet the, erm, satisfactory benchmarks. So you must have a solid argument to present your case.
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It's kind of like that story, where a mermaid wanted to walk on land, so a witch made a potion to give her legs, at the cost of her voice...
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Nevertheless, with those conditions in mind I'm sure you can think of something if you really want it badly enough.
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It doesn't have to be all grim, does it? Sometimes it's more about... sharing things that might be personal, or putting people into situations that may be socially uncomfortable, but not entirely sinister. Those kinds of things count as "entertainment" too, right?
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It's a thin excuse, but I suppose any opportunity that could be twisted into something more gruesome would suffice. Your game today was fairly brutal, wasn't it?
[they are aware that at least one person was shot in the ass and that sounds terrible, actually.]
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I believe you may have an advantage and a disadvantage here by appearing as non-imposing as you are. But perhaps you can use this to come up with a change to propose.
[if estelle looks nonthreatening, maybe she can engage with others and think of an idea herself without anyone knowing, they mean.]
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-- Oh... Do you need this back? Is there any way I can keep a copy? [Holding out the contract.]
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You may keep it if you'd like. For your eyes only.
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Is it okay to tell people the contents?
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