While everyone talks and catches up, the balcony begins moving, little by little coming closer to the cylinder, until it gently joins into it. The passageway is open, and right from the entrance you can see it's pretty illuminated. As soon as you go in you can see why.
It indeed is a cylinder. The walls have what seem to be some sort of pipes set onto the walls. The way in is a bridge between the entrance and the platform, high in the air. Careful, there's no handrail anywhere. Looking from the sides of the bridge, you can see below there's...there's malice. A lot of malice, pooled there. It's what you had seen passing by you far earlier, and during the time it took you to get here, it gathered, it grew. Fanged mouths and eyes can be seen among the muck. Pretty awful to see.
There's a platform in the center of the room, around five meters in diameter -- not too small, but also not too big. There are three chests in this room. In addition, right in the center there's a large round valve, the kind you need to turn with your own hands.
High above...the opening. A round opening from which light enters, the exact same size than the platform. That's the only way out of this room. The outside of Van Medoh, up there!
This is it. There's no other path. Time to tackle the last obstacle between you and the outside.
THREE
It indeed is a cylinder. The walls have what seem to be some sort of pipes set onto the walls. The way in is a bridge between the entrance and the platform, high in the air. Careful, there's no handrail anywhere. Looking from the sides of the bridge, you can see below there's...there's malice. A lot of malice, pooled there. It's what you had seen passing by you far earlier, and during the time it took you to get here, it gathered, it grew. Fanged mouths and eyes can be seen among the muck. Pretty awful to see.
There's a platform in the center of the room, around five meters in diameter -- not too small, but also not too big. There are three chests in this room. In addition, right in the center there's a large round valve, the kind you need to turn with your own hands.
High above...the opening. A round opening from which light enters, the exact same size than the platform. That's the only way out of this room. The outside of Van Medoh, up there!
This is it. There's no other path. Time to tackle the last obstacle between you and the outside.