Grab that lever, Sebastian! Giving it a pull makes the last screen up there tremble -- but the result doesn't seem to be different from the other two. Seems all three levers are pretty well stuck.
While Bradley walks up the ramp, he'll catch a glimpse of the chamber at the end of it. From where he is right now, he can see something hanging from the ceiling. It's hard to see while going upwards, but it definitely looks mechanical in nature!
The sound of rattling bones while he's going up stops for a moment, before something appears from under the ramp behind Bradley. It's a couple skulls belonging to some sort of monster, larger than his own head! Thanks to a roll of [13] it appears stealthily, but the noise of them opening their jaws to try to clamp onto Bradley's neck makes enough noise to have some warning. Watch out!
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While Bradley walks up the ramp, he'll catch a glimpse of the chamber at the end of it. From where he is right now, he can see something hanging from the ceiling. It's hard to see while going upwards, but it definitely looks mechanical in nature!
The sound of rattling bones while he's going up stops for a moment, before something appears from under the ramp behind Bradley. It's a couple skulls belonging to some sort of monster, larger than his own head! Thanks to a roll of [13] it appears stealthily, but the noise of them opening their jaws to try to clamp onto Bradley's neck makes enough noise to have some warning. Watch out!